Posts Tagged ‘artwork’

Dino Cry Babies

Saturday, May 5th, 2012

Well, as Jonathan quickly scribbles away, and is getting used to his new Wacom Intros tablet, I thought I’d share another one of his wee animation sketches with you lot.

Here we have our, not so cute, Dino baby in full swing tantrum mode. Perhaps she’s needing fed, wants burped, or just simply needs to get a load off, you’ll just have to wait and see, but do enjoy the animation.

I’m sure Jonathan won’t mind me saying that the animation was created after his wee girl went full tilt tantrum mode. I mean to say though, trying to work in such harsh conditions takes some balls, so well done to you.

Ants bring in the Heavy Artillery

Monday, April 23rd, 2012

So far DestructANT has been getting some great reviews on the Apple iOS Store, averaging 5 stars. They all love the graphics, the sound effects and of course the music, and we’ve been really pleased that they have.

BUT!!

There seems to be a wee bit of a problem.

Apparently, if your really lazy and just want to be bored, then you simply just stay at the top of the screen and shoot everything that comes down for the first few levels. This may be the way you roll, but we think Nah!

The frog may love this, but the ANTs won’t stand for it. They had no option, but to introduce some heavy artillery.

As part of the new DestructANT update, we’ve introduced a new weapon. The tank now plays an important early introduction to the game, and can be a real pain in the butt, especially when playing on hard mode.

The new update will be out within the next week or so, so keep an eye out for it.

Animated Monkey Sketches

Monday, April 16th, 2012

Jonathan was hard at work with our new game, getting the look and feel just right. What started of as a simple puzzler has quickly turned into something much bigger than we had first imagined.

Here is one of the characters in the game. Yes it’s a monkey, with a big responsibility, in running and throwing modes.

These are just a couple of the sketches from several levels across a volcanic island that we’re putting together. Should have a number of drawings very soon and we might actually let you into the name of the game, so keep checking back.

Ye Olde retro style

Wednesday, July 13th, 2011

Ant with balloon

Jonathan has been taking retro right back to the very early days of, what was then high end, video gaming.

Our DestructANT game has been stylised to look like the 1980′s computer era, with the likes of the Commodore VIC 20 and the Commodore 64.

DestructANT artwork in Commodore VIC 20 & 64 styles

Thought I’d include the floating balloon ant from our game in both Commodore VIC 20 and Commodore 64 styles. What do you think? Maybe we should develop an age old retro game, full of large pixelation and sticking to only 8 colours per screen.

DestructANT creation artwork

Wednesday, June 29th, 2011

Creating a sprite from concept to finished 2D rendered state‏

DestructANT sprite creation process

Early DestructANT Sketches

Tuesday, June 28th, 2011

I thought I would show you the original concept sketches for Infurious Republics’s DestructANT. These sketches were hidden deep inside my little A5 black book of sketches I carry around from time to time.

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DestructANT Wallpaper

Monday, June 27th, 2011

DestructANT Wallpaper graphic

We have put together a little surprise for you all. Jonathan has been hard at work with a really cool wallpaper for your computer desktop, featuring the daring frog himself, along with a number of the progressively battle hardened ants.

Hope you enjoy this freebie and we’re looking forward to providing you with other niceties from time to time.

The First Post …

Sunday, June 12th, 2011

Hi all and welcome to our first post on the new, revamped Infurious Republic website.

Infurious has went through a few changes in the past, but we’re back and ready to get stuck in.

We are currently a small company with just 2 people. Yes I did say we were a small company. It’s headed up by Philip Orr, that’s me, and Jonathan Temples. I’m the web, techie, and main programmer, while Jonathan has the great, easy job of coming up with all the graphic work. Sorry Jonathan, I know it’s actually really boring and fully mundane, but hay, someone’s got to do it. Nah! He really does enjoy it, and we’ll be posting some of his sketches and concept work on here, so keep an eye out.

We are currently still making fine changes to the website and tweaking things, here and there so keep checking it out. The forum will be up and running soon, just a few skinning issues to be taken off first.

Here at Infurious we are set to bring top notch retro style gaming to the iPhone, iPod Touch and the iPad and with the latest release of iOS5 we have a few features in our lineup of games that will pull mobile gaming and put it onto the BIG screen.

Our first application to make it out the door will be DestructANT. This was originally conceived by Jonathan Temples, our resident artist and gaming Guru. You can read all about him here and and his personal website can be found here.